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Coding Rules

The rules set forth in the documents below are meant to ensure that the game's code base is of a high quality. It builds partly on the lessons learned from TSC. However, there will always be exceptions, so do not follow these rules blindly, but use your common sense. They exist as a general guideline for “how to usually do things in this project”, not as a matter to prevent you from using the best possible solution to a problem.

  • Coding Styleguide: About the literal appearance of the source code. Following this allows all code to look uniform.
  • Best Practises: Some semantic aspects about how to approach certain aspects.
  • Development Tips: Some project-specific tips

Updated by quintus almost 3 years ago · 2 revisions