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Name Size Revision Age Author Comment
  cmake e24b6b40 over 1 year quintus Add I18n support
  data 67e143dd about 1 year quintus Improvements of the test map of Oak Fortress
  doc e0f2409b about 1 year quintus Add NPCs. NPCs have "activation functions" whi...
  src 83584f5f about 1 year quintus Activate teleport only if both heroes are on th...
.dir-locals.el 500 Bytes de771c30 over 1 year quintus Add some administrative files
.gitignore 60 Bytes 961332d0 over 1 year quintus Make the Flatpak build a little cleaner. Previ...
CMakeLists.txt 4.9 KB 2c2099ac over 1 year quintus Allow translation of text strings in TMX files....
LICENSE 1.63 KB 80fe8974 over 1 year quintus Initial Commit
LICENSE.CC 19.7 KB 80fe8974 over 1 year quintus Initial Commit
LICENSE.GPL 34.3 KB 80fe8974 over 1 year quintus Initial Commit
README 98 Bytes 6fdf0316 over 1 year quintus Add note on old 3D code
Rakefile 3.16 KB 2c2099ac over 1 year quintus Allow translation of text strings in TMX files....
eu.guelker.ilmendur.yml 447 Bytes 961332d0 over 1 year quintus Make the Flatpak build a little cleaner. Previ...

Latest revisions

# Date Author Comment
67e143dd 02/27/2023 10:49 PM quintus

Improvements of the test map of Oak Fortress

83584f5f 02/27/2023 06:14 PM quintus

Activate teleport only if both heroes are on the teleporter.

Well, it is actually overridden to yes for development purposes for
now, but the code is there now.

b362abca 02/27/2023 06:14 PM quintus

Add Map::findActorsInArea().

e32e655a 02/27/2023 05:51 PM quintus

Only teleport if it's a hero that enters a teleporter

6035932b 02/27/2023 05:25 PM quintus

Rename player -> hero.

The player is the person in front of the computer.

abc2fb67 02/27/2023 10:28 AM quintus

Add teleport object

baac8076 02/26/2023 11:21 PM quintus

Place and manipulate signposts as points rather than rects

0fbe3046 02/26/2023 11:07 PM quintus

Add some more movement functions.

69e91cd7 02/26/2023 10:33 PM quintus

Add Actor::moveRelative().

65c03ece 02/26/2023 09:46 PM quintus

Fix offset of NPC's collision boxes.

Take it from the INI file instead of the TMX file.

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