Best Practises » History » Version 2
quintus, 04/17/2021 08:35 PM
Add section about system-specific conditional compilation
| 1 | 1 | quintus | # Best Practises |
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| 2 | |||
| 3 | This page is a list of practises usually followed in the project's code base. |
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| 5 | ## Character encoding (charset) of strings |
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| 7 | C++ does not have a defined encoding (charset, character set) for its string types, most notably `std::string`. It is thus required to always be aware of what encoding a string is in. This project uses `std::string` as its main string type (as opposed to `std::wstring`) and ensures that the character encoding used in this strings is UTF-8. When interfacing with other software, conversion is applied as required. For example, if a programming library returns strings that are not in UTF-8, they are immediately converted to UTF-8 before storing them for later use. The Win32 API as the most prominent example uses UTF-16LE for example, thus interacting with it requires conversion from and to the UTF-8-encoded `std::string` instances used in this project. |
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| 9 | Likewise, all files written by the programme are written in UTF-8, regardless of the platform. BOMs (byte order marks) are not to be used. |
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| 11 | ## Type for filesystem pathes |
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| 13 | Use C++17's `std::filesystem::path` for dealing with pathes on the filesystem. Use `std::filesystem::u8path()` to create an instance of `std::filesystem::path` from an `std::string` encoded in UTF-8. |
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| 15 | ## Inclusion of STL and other namespaces |
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| 17 | In header files, do not include the `std` namespace or any other namespace, but write it out in full. This is to prevent unexpected namespace changes on `#include`. |
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| 19 | In implementation files, do include the `std` namespace. Include other namespaces if it is useful and adds to the readability. Inclusion of namespaces should normally be done towards the beginning of a `.cpp` file, though it might be useful to only include a namespace in a single function. Use readability as the goal for decision. |
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| 21 | The `std::filesystem` namespace is annoying to type even with `std` included. In `.cpp` files, abbreviate it as `fs` like this: |
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| 23 | ~~~~~ c++ |
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| 24 | namespace fs = std::filesystem; |
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| 25 | // Now you can access std::filesystem::path more |
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| 26 | // easily as fs::path. |
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| 27 | ~~~~~ |
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| 28 | 2 | quintus | |
| 29 | ## System-specific conditional compilation |
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| 31 | When implementing system-specific code, use an `#if/#elsif/#else` preprocessor block. The `#else` block should always give the compilation error message "unsupported system" (by using the `#error` preprocessor directive). This eases porting of the software to new platforms, because every system-specific code section will cause a compilation error on new platforms. The porting developer can then look at that and adapt the statements as necessary one by one. |
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| 33 | Example: |
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| 35 | ~~~~~ c++ |
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| 36 | #if defined(_WIN32) |
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| 37 | // Windows-specific code |
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| 38 | #elsif defined(__unix__) |
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| 39 | // Unix-specific code |
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| 40 | #else |
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| 41 | #error Unsupported system |
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| 42 | #endif |
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| 43 | ~~~~~ |
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| 45 | There is a [list of system-specific compiler macros](https://sourceforge.net/p/predef/wiki/OperatingSystems/) available. |